I had a blast with Umihara Kawase Fresh! I feel like not enough people appreciate this game. I finished it yesterday but my library is still missing some items and there are 4 or 5 enemies I haven’t encountered yet, so I went looking for a FAQ or guide to the missing stuff but to my surprise there is none. There’s barely any content at all about this game out there. So I’m slowly replaying it from beginning to end in order to find everything by myself. It’s better this way really, that way I can enjoy it all over again.
I find this is my favorite Umihara title yet. The way you make progress now is by completing quests in an open world ripe for exploration. Fresh! is huge compared to the rather smaller stages of the previous entries, which makes it more fun not only to explore but to try to solve the difficult jumps and pulls in a lot of different ways. Gameplay is pretty much the same but this time you can enhance your abilities by eating certain types of dishes. You learn that by completing quests that grant different food recipes. They’ll grant you boosts like jumping higher or a longer fishing line.
Also there’s a plot now and several characters. You can skip everything with no detriment to your enjoyment of this game but it’s nice that they put it out there anyway. I enjoyed it throughout. This time, Kawase is a traveling chef working at a particular restaurant and many of the quests are about you finding ingredients or doing some delivery. It’s just an excuse to get you out there in the field to do some tricky jumps with your fishing line and hook. It’s not only that though and the plot suddenly takes a much more interesting turn by midgame. Even Cotton shows up eventually. Now, I’m a fan of the Cotton games so I was pleasantly surprised when it happened. Also, after you finish the main story with Kawase, you get an extra set of fields to play as Cotton on her quest to fetch some candy. I found all of this to be a very nice addition to the whole thing. I would be happy with the classic Umihara gameplay by itself.
The only thing I didn’t quite like was the graphics. It works just fine, but I kinda liked the original one and Sayonara a little better. There’s nothing wrong with it but the world now is much less surreal and mysterious. They also added a hunger feature here that works like a soft timer to the quests but if you’re like me who likes to harvest all the stuff that shows up around you, you’ll have all the time in the world.
Music is pretty good, it fits perfectly in this game. It’s relaxing enough and not distractive, so it works. I feel like the BGM for this really helps to not be overly frustrated when something goes wrong and if you played any Umihara game you know it will happen a lot. One particular quest took me a few hours doing the same 4 or 5 platforms over and over again. If you don’t have that patience you can always prepare a pizza or a burger on the fly to increase your jump or something and that will make things easier. If you still can’t make it, after you unlock Cotton you can play all quests as her and she can fly around for a few seconds which makes the entire game a lot easier. Not easy, just easier. Still, I feel like this is one of the most accessible games in the franchise.
All in all I really loved this title. Definitely one of my favorite games now. The combination of hard, sometimes brutal platforming, endearing characters, colorful environment, relaxing tunes and throwing Cotton in an Umihara game when I was not expecting it at all really made it for me.

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